INFO804 Introduction à l'informatique graphique
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▼Cstd::array | |
Crt::PointVector< Real, 3 > | |
Crt::PointVector< Real, 4 > | |
Crt::PointVector< T, N > | |
Crt::Color | |
▼CContainer::const_iterator | |
Crt::Image2D< TValue >::GenericConstIterator< TAccessor > | |
▼CContainerConstIterator | |
Crt::Image2D< TValue >::ConstIterator | |
▼CContainerIterator | |
Crt::Image2D< TValue >::Iterator | Un itérateur (non-constant) simple sur l'image |
▼Crt::GraphicalObject | |
Crt::Sphere | A sphere is a concrete GraphicalObject that represents a sphere in 3D space |
Crt::Image2D< TValue > | Classe générique pour représenter des images 2D |
Crt::Image2DWriter< TValue > | |
Crt::Image2DWriter< Color > | Specialization for color images |
Crt::Image2DWriter< unsigned char > | Specialization for gray-level images |
▼CContainer::iterator | |
Crt::Image2D< TValue >::GenericIterator< TAccessor > | |
▼Crt::Light | Lights are used to give lights in a scene |
Crt::PointLight | |
Crt::Material | |
▼CQGLViewer | |
CViewer | |
Crt::Viewer | |
Crt::Ray | |
Crt::Renderer | This structure takes care of rendering a scene |
Crt::Scene |